//
//
// Copyright 2002 Rob Tougher <robt@robtougher.com>
//
// This file is part of xmlrpc.
//
// xmlrpc is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// xmlrpc is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with xmlrpc; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
//


// Definition of the socket class

#ifndef _sockets_socket_class
#define _sockets_socket_class


#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <unistd.h>
#include <string>
#include <arpa/inet.h>


namespace sockets
{

  const int MAXHOSTNAME = 200;
  const int MAXCONNECTIONS = 5;
  const int MAXRECV = 500;

  class socket
  {
  public:
    socket();
    virtual ~socket();

    // Server initialization
    bool create();
    bool bind ( const int port );
    bool listen() const;
    bool accept ( socket& ) const;

    // Client initialization
    bool connect ( const std::string host, const int port );

    // Data Transimission
    bool send ( const std::string ) const;
    int recv ( std::string& ) const;


    void set_non_blocking ( const bool );

    bool is_valid() const { return m_sock != -1; }

  private:

    int m_sock;
    sockaddr_in m_addr;
  };
};
#endif

